Methods inherited from class java.lang.AVListImpl addPropert圜hangeListener, addPropert圜hangeListener, clearList, copy, firePropert圜hange, firePropert圜hange, getBooleanValue, getBooleanValue, getChangeSupport, getDoubleValue, getDoubleValue, getEntries, getIntegerValue, getIntegerValue, getLongValue, getLongValue, getRestorableStateForAVPair, getStringValue, getStringValue, getStringValue, getValue, getValues, hasKey, removeKey, removePropert圜hangeListener, removePropert圜hangeListener, setValue, setValues Sets the SurfaceObject's modified time to the current system time. Unlike AbstractSurfaceObject subclasses should assume the modelview and projection matrices Override drawOrderedRenderable(DrawContext) draw theĬustom representation.Surface renderable queue during preRendering. SceneController while building the composite representation because AbstractSurfaceObject adds itself to the ordered AbstractSurfaceObject does not add itself to this queue during rendering. Override makeOrderedRenderable(DrawContext) add this object to the draw context's ordered renderable.Override pickOrderedRenderable(DrawContext, PickSupport) draw the custom pick representation.Perform any preRender processing necessary for the subclass to pick and render itself. Override makeOrderedPreRenderable(DrawContext) do not add this object to the draw context's.Subclasses that do not wish to participate in this composite representation can override this behavior as follows: To avoid overloading the purpose of the render method, AbstractSurfaceObject does not add itself to theĭrawContext's ordered surface renderable queue during rendering. Whileīuilding the composite representation the SceneController invokes render(DrawContext) in ordered rendering The SceneControllers bulk renders all SurfaceObjects added to the DrawContext's ordered surface renderable queue during the preRendering pass. TRANSPARENT_IMAGE_ADDRESS protected static final implementation of SurfaceObject that participates in the SceneController's bulk.To show you to put 3D Earth into your own applications What World Wind is. terrainPoint protected Vec4 terrainPoint Learn how NASA World Wind makes building 3D-Earth applications easy and flexible.pickSupport protected PickSupport pickSupport.PICK_Y_SIZE_DELTA protected static final int PICK_Y_SIZE_DELTA See Also: Constant Field Values.PICK_Y_OFFSET protected static final int PICK_Y_OFFSET See Also: Constant Field Values.normalAttrs protected PointPlacemarkAttributes normalAttrs.LODSelector protected PointPlacemark.LODSelector LODSelector.linePickWidth protected int linePickWidth.lineEnabled protected boolean lineEnabled.
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